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Modeling for Games & Animation

Revising and refining modules
Library Page

Modular modeling for games: Windmill elements

Learn how to model physical game elements by creating a windmill. Construct basic elements based on reference imagery and design sketches, and then refine the model, replicate it, and export it.

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Library Publication

Crafting Games with Maya: Windmill Jumper

Learn the basics of game design! In this set of tutorials, we will walk you through the steps to create a game called "Windmill Jumper". You will learn how to model game elements, texture and sculpt those elements, create characters, rig and animate those characters, and move all of these assets into the game engine. This game design process teaches a strategic and holistic workflow that includes taking designs all the way from concept sketches into production with Maya, Mudbox, and Mental Ray.

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